Method use for maya vector.
1) Select your objects and press "1". 2) Select all the edges of the object that are suppose to be smooth into a "Quick Selection Set". (Create > Sets > Quick Selection Sets > name your sets and select "Add to shelf") 3) Select your objects and press "3" 4) Select Modify > Convert > Smooth Mesh Preview into Polygons. 5) Select the Quick Selection Set you have created earlier from the shelf, Normals -> Harden Edges. This makes only the edges you want visible to show up in the final ren0der. 6) Change the settings under the Maya Vector tab, to include edges, Edge style to Outlines and rendered the image with Maya Vector.
AO
Normal PassMatte
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