Thursday, 24 April 2014

WEEK 10 TECHNICAL STUDIES (Textures and settings)


Textures for character

Changing colour profile input of Overall Bump in
MIA shader if you encounter any texture or normal
map problem. Normal maps read Linear SRGB .


Eyes texture with fake reflection from Hdri
referenced from cgmeetup tutorial on
'Monster University' Mike's Eye shader Settings.


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